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-
- {center}
- {subhead} Guide on how to make good Shareware{def}{p}
- Article by Chris Seward
- {left}
- {p} {p}
-
- Over the years I have registered many programs by various authors
- and have also made some shareware software back between about
- 1991-1993 which I wouldn't want to show about these days and actually
- probably couldn't find, luckily.
- {p} {p}
- The main thing I have noticed is that the level of support you
- get and the quality of the program design and presentation is alot
- different in every case. I am not talking about the likes of Miami
- and AmIRC type shareware/commercial software but the likes that
- you will find on the Aminet and in various PD Libraries. This software
- is the original shareware software that has been around since I
- was a wee nipper and hasn't changed all to much over the years.
- The major difference is that you now get alot more registrations
- that will give an option to send via email which just didn't exist
- back in the early days of PD houses and shareware authors.
- {p} {p}
- As I have had many years experience with lots of different shareware
- authors I have come to get used to what to expect and as I have
- also produced some shareware myself I know what the market is like
- from both sides of the fence. The different degrees of support,
- presentation and the actual software you get can vary alot depending
- on who you deal with. I have decided to give you a few tips and
- tricks of the trade which will seriously enhance your reputation
- and maybe even sales.
- {p} {p}
- The first thing that people look at is the presentation of a product
- no matter if it is game or utility. The presentation is one of the
- most important factors for eye-candy and should also be pointed
- out that the way you present your software is the first impression
- about the software the user who has bought your product will see.
- {p} {p}
- I have had many different experiences with lots of authors and one
- of my worst presentation problems was in around 1994 when I registered
- a game from one Assisins collection disks. The game I thought I was
- getting was brilliant and obviously the point which made me buy the
- full game.... well at least thats what I thought I was doing. I
- packaged up my £5 registration fee and sent it off eager to receive
- my software...
- {p} {p}
- A few weeks later I receive a re-used jiffy bag in my little collection
- of post/mail at the door. Opening the jiffy bag I find an old disk
- with a cut up long style label to fit into the disk label groove along
- with a tatty letter telling me that he never finished the game and
- decided to keep my £5 and send me another game with 20 levels. The
- game I received was quite nice with good graphics but I didn't actually
- want it and if I did then I would have registered that instead!
- {p} {p}
- I know these days £5 isn't all to much but you are paying people for
- something they have done and if they come through on messy disks with
- horrible hand written labels then people get a bad impression before
- they have even used your software. Then when they come to use the
- software they are going to mark it down rather than up because the
- person who has bought it is annoyed by its bad presentation. The
- presentation does not have to cost the world and obviously it is the
- thing on the disk that counts but people do like to see something
- nice and a bit like professional layout. The best presentation I
- have had the pleasure of receiving was when buying a game called
- Moose Drive which was made by Graeme Dean along time before he went
- on to produce DrawStudio and many other loved Amiga graphics packages.
- {p} {p}
- The disks had nice printed labels on and a great letter telling you
- various bits of information and also thanking you for buying their
- software which is always a good start. When you write or print your
- letter then you should always start off thanking the person buying
- your software because then they will feel you are grateful, after all
- they are paying you... maybe it isn't a massive amount but if your
- in it just for money then this isn't the game.
- {p} {p}
- When deciding on what you are going to send the buyers of your
- product you should always take into account what it is going to cost
- you. If a registration fee is just £5 then people aren't going to
- expect any sort of box or glossy guide that tells you how to work
- various options so you shouldn't go wasting money on what isn't needed.
- While talking into account the price each person will pay you should keep
- in mind the cost of disks, jiffy bag, paper and postage. These should
- all be new to make a good impression. The jiffy bag is probably the
- least to worry about but if possible always try to buy a new one as
- a tatty bag or envolope through the post does not give a good
- impression. Using a normal envelope unless padded is not a good idea,
- disks can be damaged which means you will only have to pay more
- once they get returned, don't think cutting corners will save you
- money because in the end it is likely to cause you more trouble than
- its worth. When using disks always make sure they are new, it is
- no good trying to peel off a bit of a label and then just hoping that
- the bumps from the old label won't show up to much. Don't cut corners
- here either, shop around for the cheapest disks but make sure they
- are of good quality and always find out if labels are already stuck
- onto disks before purchasing them. At best always try to print a label,
- it doesn't matter if you don't have a good printer, the effort will
- always look better. If no printer is to hand then get someone with
- nice neat writing before attempting to scribble some scruffy writing
- onto a label.
- {p} {p}
- Remember that when sending disks to countries outside your own or
- heavy items inside your country there could be extra charge than
- just a normal postage stamp that you have been sticking on everything.
- If you don't pay the correct postage then your package is either
- unlikely to get to its destination or on the other hand the person
- at the other end will have to pay the difference. If you registered
- a product would you be very happy if you find your paying the postage
- to receive it. If on the other hand is gets lost in the great world
- postage service then you will expect to receive a nice angry letter
- from whoever registered.
- {p} {p}
- The trick is not to cut any corners because they will only fall
- back on you with faulty or damaged disks, none arriving software and
- a whole host of other problems, sort everything out before hand and
- you will run smoothly.
- {p} {p}
- When receiving orders make sure you deal with them as soon as
- possible and if you know it will be hard for you to deal with them
- in a reasonable amount of days say two weeks then make sure you
- have put a notice in the documents before a person has registered.
- If you have the time then deal with orders the same day or a few
- days after because the person registering will be impressed by the
- fast turn around speed which can only help to aid you in future.
- If you can't be bothered to deal with orders then you shouldn't
- really be trying to sell shareware software. If you show you are
- as professional as possible then you can easily go far.
- {p} {p}
- The different types of software all need different types of support.
- Noone is asking that you have a 24 hour hotline open to take problems
- but some sort of after sale service always go down well and its
- doesn't have to cost the world. If you don't mind telling them your
- phone number then do so because they can call {bold}you{nobold} costing you nothing
- but time and they have a quick solution to their problem. It is a
- real pain when you receive something and either it doesn't work or
- you can't work an option and there is no documentation about it. You
- find there is no help available and if the author (you) doesn't bother
- to reply then they will most likely never buy from you again no
- matter how good your product is.
- {p} {p}
- If your product is updated on a regular basis then you should
- decide if the registered user is going to get updates for free or
- at a reduced price. If your software is updated very regularly then
- you don't want to be giving it out free all the time because soon
- the original registration fee they paid you will be past with no
- profit and you will be eating into your own money something which
- you should not do and nor are required to do. A good tip is not to
- update products too often and keep building on them until you have
- a product that is improved enough to warrant a new fee or keep you
- well in budget by only sending out free update copies now or then.
- {p} {p}
- When you decide on your fee you should take into account that next
- time the person decides to upgrade they are not always willing to
- keep paying the same fee. This can become annoying because you are
- an already registered customer and getting no reduction or no
- free updates. You are not required to give out free updates but
- if you decide to charge for them then it is best to give a good
- reduction to already registered customers. Once a major update has
- been completed that warrants more money then your already registered
- customers can occasionally for major updates be required to pay
- the full price but this is up to you depending on what you want
- to charge.
- {p} {p}
- When working out what money is coming in then you should set yourself
- a budget of how much each person is getting spent on disks and
- equipment etc. Write down the cost of each item from disks to
- postage and stick to what you have agreed with yourself. If your
- registration fee is only high enough to cover the basics then
- stick to that but make sure you aren't charging a high price just
- to pay for the expensive boxes you've had made and the flashy
- cover pictures. It is the product inside or on the disk that people
- have registered for and not the frills that come with it. You should
- make sure you do at least the basics with new disks and if possible
- printed label and a good quality letter with details on updates
- or how to use certain functions. You want to make a good cosmetic
- impression but not go overboard making people pay for these add-ons
- that don't make the product any better but just the first glance
- cosmetic appearance.
- {p} {p}
- A simple letter will do. You should give details on any hard to
- use functions or if you want tell people about the secret bonuses
- hidden inside if a game. Do not talk in length about how good you
- think the product is because chances are if they have decided to
- register the product then they already like what they have seen
- at an earlier date. As I said earlier in the guide you should start
- by thanking the person for registering and then ending with a
- friendly comment saying that they can feel free to contact you
- about the product any time.
- {p} {p}
- A small detail that alot of people either forget to do or just
- miss and hope it will be fine is virus checking of a disk.
- It is very rare these days to find a virus but the time you don't
- check a disk you are sending to a customer who has registered will
- be the once in a million time that the disk receives a virus.
- Always check lastly the disk you are sending out for viruses
- because you will find yourself in alot of trouble if you corrupt
- someones HD.
- {p} {p}
- Another really annoying fact is that people test the disk on
- their computer only or the systems they actually own. Check to see
- if the software boots and works correctly on friends systems
- or give it to some beta testers to check it works on a range
- of systems and the more you try the better. You may think trying
- it on your two or three personal systems will do the trick and
- that will cover the wide range of different systems out there.
- Wrong. The chances are that you will have the same or very similar
- programs in each computers C: Devs: Libs: etc etc. When you boot
- it on your computer it may take a library from your Libs: or need
- to run a certain file from your C: which isn't on your disk and
- then when the user comes to run it they find that it won't work.
- Along with this subject if you are going to make a bootable disk
- which is always better as people with no HD don't want to mess
- around with booting WB disks etc. Make sure that the boot system
- is fast and mainly effective. The more fancy things you build into
- the bootup system like scroll-in ascii picture and special music
- playing options the more programs and libraries you will need to
- put onto the disk taking up much more room just wasting space.
- {p} {p}
- The last annoying fact about registering software that springs
- to mind is that when you get people asking for the registration
- fee and then say include a disk and enough return postage. I think
- this is terrible when people do this. If you don't want to loose
- out money then increase the price just to include the disk and
- postage, please do not make the user go through all this just to
- register it will more than likely put them off.
- {p} {p}
- My last piece of advice is about beta-testers. I suggest that
- you get people you know well and I mean ones who will honestly
- give you a run down of your software and not just say they like
- it because they are your friend and don't want to hurt your
- feelings. If you advertise that you want beta-testers you will get
- people just asking to test your software so they get some free
- shareware software and don't have to pay for it. The other thing
- to watch out for is if you do or have advertised freely which is
- a bad move in itself then always keep an eye out because it has
- happened many times in the past that a piece of software has been
- found pirated before the author has even released it. This is
- obviously the work of someone you have given a copy to which is
- likely to be a beta-testers. I am not saying don't trust anyone
- and that everyone is going to run off and copy it all around the
- world but don't just fall into the trap of handing out copies
- here and there.
- {p} {p}
- I hope this is or has been a little help to you and I hope if you
- are planning to release some shareware software then you take into
- account some of the points I have made because I have had experience
- with both sides of selling and buying. My last words are have
- fun making your software!
- {p} {p}
- Comments? email : {bold}letters@aio.co.uk{nobold}